Nessa Houghton (
threadling) wrote2025-07-19 10:54 am
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Entry tags:
sevenhorrors yearbook
STUDENT YEARBOOK

???
ALIAS
16
AGE
8/13
BIRTHDAY
5'0" / 152cm
HEIGHT
Kin'un
HOMEROOM
Most likely to commit a felony.
SUPERLATIVE
The Three Cs: Cat Club, Coffee Club, Crime Club
SCHOOL CLUBS
Notes
Spark
Spark is the energy that makes magic possible. All witches are born with a Spark inside them that, when harnessed and trained, allows them to perceive and use magic.
Key points:
• A witch's Spark is a concentration of energy located in their heart.
• You're either born with a Spark or you're not. There's no way to lose it if you have one and no way to get it if you're Sparkless.
• There is a heavy hereditary bias for Spark - two Sparked parents are highly unlikely to give birth to a Sparkless child and two Sparkless parents are unlikely to give birth to a Sparked child. The latter is more common than the former, however.
• A witch is born with one of three types of Spark, Void, Harmony or Vulcan. A witch's Spark cannot be changed and remains the same for their entire life.
• Void Spark comes from the Void, a realm of infinite darkness outside of physical reality. It is the most poorly understood of the three types of Spark, despite centuries of research, simply because of how vast the Void is.
• Void magic is used to change and create. Void witches excel at manipulation of many things, including their own bodies. Void witches also tend to have very precise magic senses.
• What research has been done on the Void characterizes it as a vast ocean of stars. The beings that inhabit the Void, Umbrals, are eclectic and difficult to communicate with, but some Void witches manage contracts with them nonetheless.
• Harmony Spark comes from the Harmony Network, an invisible array of psychic nodes. Harmony magic is most known for its ability to Heal, something the other two forms of Spark cannot do.
• Vulcan Spark comes from the Vulcans, a race of celestial beings that offer patronage to those born with their Spark. Their magic is fierce and particularly suited for battle, often set to conjuring powerful flames or manipulating minerals to create strong defenses.
Class & Order
A witch's Class is a determination of the tools they use to harness their spark.
Key Points:
• The three major classes of witch are Channelers, Scriveners and Mancers.
• Channelers use their own body to focus their Spark. This is a difficult, unpredictable art and requires either great control of one's own body or unbound recklessness.
• Scriveners use words to focus their Spark and make up the majority of any given Order's academics and scholars.
• Mancers use weapons and tools as their focus. Mancers favor a learn-by-doing approach and often have the most practical experience with their magic.
Witching Orders are all witches within a particular Class that share the same type of Spark.
Key Points:
• A Witching Order is more than anything a set of guiding principles and resources. A witch distinguishes themselves within their Order by choosing which of those principles and resources to apply to their own personal theory of spellcrafting. This is done through their Focuses and Charms.
• A Focus turns Spark into a spell. Focuses are used for both "Harnessing" the Spark from a witch's body safely and "Casting" spells from the harnessed Spark. Most witches have one of each.
• Focuses have other effects on a witch's spellcasting besides their ability to harness Spark. Most witches eventually make their own Focus.
• Charms are more standardized minor spells inlaid into a Focus to enhance its power.
• Most Focuses can only hold a small number of Charms. Do not participate in Overcharming, you will explode.